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katsmedialibrary's Reviews (1.78k)
The Deep Sky is a gorgeous science fiction novel about what to do with a dying planet. Do we use ever-shrinking resources to shoot for the stars or do we use them to fix earthly ills? Author Yume Kitasei doesn't necessarily have the answer for us, but her work may help us each find one of our own.
Asuka leaves a warring and warming Earth on the planet's one-way mission to colonize space. Nations bankrupted themselves to sponsor seats on the colony ship populated with people with uteruses (yes, this means trans men too!) who will birth a new generation midway through the mission. But when an explosion goes off over a decade into the mission, the troubles of Earth find their way to the ship. Asuka, the sole surviving witness, finds it is her job to figure out who is behind the explosion.
Kitasei does not hold back when it comes to the depth of the themes. She explores Asuka's biracial identity, racism and eugenics, climate change, activism, and more. She also develops the technology of our future in great detail. Yet everything feels grounded in our present reality. At times, the picture Kitasei paints of our near future is terrifying.
I devoured this audiobook. I listened for hours at a time, needing to know what was happening in Asuka's world. I see a future for the folks on the ship that is bright and even abolitionist. This book was a chance to escape a world hurtling towards the fate of Asuka's and get sucked into a mystery that I knew would have a resolution, good or bad. It alleviated the uncertainty of the present moment, while also encouraging me to think deeply about it. To me, that is exactly what science fiction is meant to do.
I loved Asuka as the main character. She was just as grounded in reality as the rest of the story. I really appreciated how she didn't have a romantic subplot; her interpersonal concerns and conflicts were platonic in nature. One of these sources of conflict was a disabled woman, so that was great to hear for a disabled reader such as myself.
I only wish Kitasei had explored trans identity and transphobia. There were many folks on the ship who use they/them pronouns and one trans man. There was a men's rights hate group who were angry about spots on the ship being reserved for those with uteruses yet no mention of a reaction to the trans and nonbinary ship members. It seems a bit odd that it was left out.
The He-Man Effect is a nonfiction graphic novel about how toy sales and kids' TV and movies became one. It moves chronologically through a brief history of propaganda, through the boom of TV-sponsored toy sales, and into the modern day. It is a disturbing reminder for fans of brands such as Disney and Star Wars that the media that brings us comfort and joy is meant to sell us things.
Brands, Disney in particular, are masters of nostalgia. They create "cradle-to-grave brand loyalty" by making children lifelong fans of properties that will make them feel childhood nostalgia once they are adults and still consume the same brand. They've been able to succeed in this with the help of the loosening of laws surrounding childhood media.
When kids were identified as a potential audience for both Hollywood and advertisers, regulations were in place that prevented animation in ads (most children's media at the time was animated). It was well known that children cannot distinguish between advertising and entertainment content. However, He-Man, the titular action figure, use Marvel to circumvent these regulations as they did not apply to comics. Ultimately, President Reagan was the one to loosen regulations and He-Man became a television show as well. Hollywood and advertisers teamed up upon realizing that toys + comics + TV shows meant big profits. And today we are inundated with TV and movie content that we can find on every backpack, t-shirt, and cereal box in the store.
The He-Man Effect presents this story with simply animated panels that clearly depict toys, TV shows, and interviewees. It's a fascinating and clearly told story. At times, the detail is sometimes too great and the date markers too few. He-Man himself becomes a very small part of the story and pales in comparison to properties like Star Wars, which is frequently mentioned. Noticeably absent is the rise of Marvel and Marvel Studios. Why? In fact, superheroes receive barely a mention. While they are not needed to tell this story, Marvel certainly seems like low-hanging fruit to illustrate the example.
This graphic novel left me with a sense of dread. It's one thing to implicitly know you are trapped in capitalism, it's another to have it so clearly spelled out for you. My fandom feels hollow and I have the desire to run to see an independent film. I'll see it and I'll love it, but I'll still snuggle into bed in my Star Wars pajamas under an Avengers: Endgame poster. I've been tricked by capitalism into associating branded properties with the comfort and joy that help me persevere through the worsts of capitalism itself. It is the spoonful of sugar that helps the "medicine" go down.
Brands, Disney in particular, are masters of nostalgia. They create "cradle-to-grave brand loyalty" by making children lifelong fans of properties that will make them feel childhood nostalgia once they are adults and still consume the same brand. They've been able to succeed in this with the help of the loosening of laws surrounding childhood media.
When kids were identified as a potential audience for both Hollywood and advertisers, regulations were in place that prevented animation in ads (most children's media at the time was animated). It was well known that children cannot distinguish between advertising and entertainment content. However, He-Man, the titular action figure, use Marvel to circumvent these regulations as they did not apply to comics. Ultimately, President Reagan was the one to loosen regulations and He-Man became a television show as well. Hollywood and advertisers teamed up upon realizing that toys + comics + TV shows meant big profits. And today we are inundated with TV and movie content that we can find on every backpack, t-shirt, and cereal box in the store.
The He-Man Effect presents this story with simply animated panels that clearly depict toys, TV shows, and interviewees. It's a fascinating and clearly told story. At times, the detail is sometimes too great and the date markers too few. He-Man himself becomes a very small part of the story and pales in comparison to properties like Star Wars, which is frequently mentioned. Noticeably absent is the rise of Marvel and Marvel Studios. Why? In fact, superheroes receive barely a mention. While they are not needed to tell this story, Marvel certainly seems like low-hanging fruit to illustrate the example.
This graphic novel left me with a sense of dread. It's one thing to implicitly know you are trapped in capitalism, it's another to have it so clearly spelled out for you. My fandom feels hollow and I have the desire to run to see an independent film. I'll see it and I'll love it, but I'll still snuggle into bed in my Star Wars pajamas under an Avengers: Endgame poster. I've been tricked by capitalism into associating branded properties with the comfort and joy that help me persevere through the worsts of capitalism itself. It is the spoonful of sugar that helps the "medicine" go down.
Graphic: Transphobia, Violence, War
Moderate: Sexual assault, Medical content
Minor: Ableism
Graphic: Ableism, Medical content
Moderate: Emotional abuse
Minor: Drug use
Graphic: Genocide, Violence, Xenophobia, Colonisation, War
Graphic: Drug abuse