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frasersimons 's review for:
Coriolis: Emissary Lost
by Nils Karlén, Christian Granath, Cristoffer Wiker, Mattias Johnsson, Mattias Lilja, Rickard Antroia, Martin Grip, Gustaf Ekelund, Tim Persson, Kosta Kostulas, Adam Palmqvist, Magnus Fallgren
I like the flavour and NPCs because I think it helps flesh out the world, but I just couldn’t get into the actual campaign. I think there are a couple more books of this campaign so this is a lot of setup, but it feels lacklustre. I am mostly looking for an open campaign frame and this is on rails. There are points where the players are in a free play, but it’s just to drive scenes. It says you can use scenes in any order but they only make sense in a logical order.
It’s well constructed and features beautiful art, so I don’t regret buying it. But between the problem with the core die mechanics we had when playing and a campaign that wasn’t exciting, I think anything going forward has to be free play with house rules, for me.
It’s well constructed and features beautiful art, so I don’t regret buying it. But between the problem with the core die mechanics we had when playing and a campaign that wasn’t exciting, I think anything going forward has to be free play with house rules, for me.