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sweekune 's review for:

Exile by R.A. Salvatore
4.0
adventurous dark emotional hopeful mysterious reflective tense medium-paced
Plot or Character Driven: Character
Strong character development: Yes
Loveable characters: Yes
Diverse cast of characters: Complicated
Flaws of characters a main focus: Yes

A worthy sequel to Homeland and a dark and winding continuation of Drizzt's adventures. Drizzt has escaped his home city but threats find and pursue him, both in the wilds of the underdark and from his abandoned family.

- The dungeon master and D&D nerd in me loved meeting all the different creatures, races and monsters within this book, particularly the dark gnomes whose society I found very interesting. Several of these will be put to good use in my home game.

- The portrayal of Drizzt's internal battle and his struggle to remain himself and true to his moral was well done in a slightly clichéd classic fantasy manner. The way his companions and foes affect him is realistic and I enjoyed the sections focused on bonding with friends.

- The book switches between following Drizzt and following the exploits of House Do'Urden and this was a great contrast. The politics of the previous book continued to play out and gave a change of pace from the more action packed sections.

Thoroughly enjoyable and I will be going straight on to Sojourn as I'm eager to see how Drizzt goes on from here.