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Gabrielle Zevin has been a favorite author of mine since I read her Anya Balanchine trilogy ten years ago. Other than that trilogy, each of Zevin's novels are wildly different from one another, in terms of genre and protagonist. Tomorrow, and Tomorrow, and Tomorrow is the story of computer game designers and of friendship. Sadie, Sam, and later, Marx are the friends at the center of the story. Sadie and Sam met in California as tweens, becoming instantly close, 609 hours into their friendship, it ends in a blow up, and they don't speak significantly again until a chance meeting in Cambridge where Sadie is attending MIT and Sam, Harvard, where he rooms with Marx. That chance meeting sets a collaboration in motion that will yield highs and lows for all three.

I don't know how to characterize the novel, whether it's literary, a certain kind of romantic, something for "new adults," or game aficionados. I'm excited to hear what nuances people in the last group will bring to their reading.

Some highlights from my bookmarks

"Alice would only have to be in the hospital for two nights this time, and it was only out of, according to her mother, 'an abundance of caution.' It reminded her of a murder of crows, a flock of seagulls, a pack of wolves. She imagined that 'caution' was a creature of some kind--maybe, a cross between a Saint Bernard and an elephant."

"Once, Sadie found [Sam] at his desk, replying to a letter that began with the salutation, 'Dear Chink Jew Faggot Lover.'
"I like that the person writes 'Dear,'"

"'There are no ghosts, but up here'--[Sam's grandmother] gestured toward her head--'it's a haunted house.'"

"Sam and herself were the oldest people in the room by at least five years. How quickly you go from being the youngest to the oldest person in a room, she thought."

^ relatable

I haven't done a good job recommending TTT, but I do recommend it, with gusto!

PS Two of the main characters are queer and of color, and one has a disability.