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perid0t 's review for:
The Legend of Randidly Ghosthound
by Noret Flood
+ Tons of skill gains
+ Interesting Path system
+ Skill build isn't locked or obvious, Randidly gets a little bit of everything
- Ridiculous name
- Emerald eyes mentioned about half a dozen times in the first 20%
- Not audiobook friendly at all
Randidly Ghosthound, of the emerald eyes, is stuck in a level 20 dungeon when the system hits earth. With no levels, and no skills, how exactly is he going to escape?
I loved this book, I especially loved the path system. Every time you gain a skill level, you gain an PP. PP is spent on a path. You choose a path, the first one is the newbie path which costs 7 points to complete. During the path, you unlock additional rewards like stat points and at the end you get a bonus. Sometimes a skill, which means MORE skills to level up, and more paths to unlock.
It ended up being skill and stat points galore and I loved every second of it.
The first 20% of the book is Randidly stuck in the dungeon, trying to survive, learning to be stronger, farming skills. It takes him 7 months to escape, and once he gets out he finds out that dungeons are time dilated. Meaning only a few hours have passed outside while he's spent the last 7 months power grinding. He then goes off to try to find, and rescue, his friends.
Here the story changes, a newbie village is built, and now we're building things, upgrading things, and defending it. But unlike other litrpgs, Randidly is not the one in charge, he doesn't want to be. So he's helping defend this village, and he might not take orders from anyone, but he's not meddling with the running of it. And I found that refreshing. You as the reader still get told a lot of it, but he's still off killing monsters and training to be stronger.
Another refreshing take was that Randidly had some insecurities, mostly revolving around being a burden (and thus wanting to become strong). But despite the fact he's OP as hell (currently atleast), these insecurities doesn't just vanish. Much like reality, they come back to haunt him in his weaker moments. Insecurities aren't realistic, and I liked that.
Annoyingly, and interestingly, some of Randidlys inner monologue was very realistic. He'd start thinking some bad stuff, and then go "no don't think about that" and move on. This was annoying because it was clear some drama had happened, and it was weighing heavy on him, but us as the reader don't get the full story until much later on. It's excellent writing imo, it gives a certain amount of intrigue while annoying the shit out of me at the same time.
+ Interesting Path system
+ Skill build isn't locked or obvious, Randidly gets a little bit of everything
- Ridiculous name
- Emerald eyes mentioned about half a dozen times in the first 20%
- Not audiobook friendly at all
Randidly Ghosthound, of the emerald eyes, is stuck in a level 20 dungeon when the system hits earth. With no levels, and no skills, how exactly is he going to escape?
I loved this book, I especially loved the path system. Every time you gain a skill level, you gain an PP. PP is spent on a path. You choose a path, the first one is the newbie path which costs 7 points to complete. During the path, you unlock additional rewards like stat points and at the end you get a bonus. Sometimes a skill, which means MORE skills to level up, and more paths to unlock.
It ended up being skill and stat points galore and I loved every second of it.
The first 20% of the book is Randidly stuck in the dungeon, trying to survive, learning to be stronger, farming skills. It takes him 7 months to escape, and once he gets out he finds out that dungeons are time dilated. Meaning only a few hours have passed outside while he's spent the last 7 months power grinding. He then goes off to try to find, and rescue, his friends.
Here the story changes, a newbie village is built, and now we're building things, upgrading things, and defending it. But unlike other litrpgs, Randidly is not the one in charge, he doesn't want to be. So he's helping defend this village, and he might not take orders from anyone, but he's not meddling with the running of it. And I found that refreshing. You as the reader still get told a lot of it, but he's still off killing monsters and training to be stronger.
Another refreshing take was that Randidly had some insecurities, mostly revolving around being a burden (and thus wanting to become strong). But despite the fact he's OP as hell (currently atleast), these insecurities doesn't just vanish. Much like reality, they come back to haunt him in his weaker moments. Insecurities aren't realistic, and I liked that.
Annoyingly, and interestingly, some of Randidlys inner monologue was very realistic. He'd start thinking some bad stuff, and then go "no don't think about that" and move on. This was annoying because it was clear some drama had happened, and it was weighing heavy on him, but us as the reader don't get the full story until much later on. It's excellent writing imo, it gives a certain amount of intrigue while annoying the shit out of me at the same time.