Level Design: Concept, Theory, and Practice by Rudolf Kremers
Level Design: Concept, Theory, and Practice
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Rudolf Kremers

Level Design: Concept, Theory, and Practice

Rudolf Kremers

385 pages • paperback • 2009

2 editions

nonfiction video games informative medium-paced
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Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goa...

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