Game Feel: A Game Designer's Guide to Virtual Sensation by Steve Swink

Game Feel: A Game Designer's Guide to Virtual Sensation

Steve Swink

358 pages 2008

3 editions

nonfiction design adventurous informative slow-paced
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Game Feel exposes feel as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse)—no matter the instruments, style or time ...

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