Gaming Matters: Art, Science, Magic, and the Computer Game Medium by Judd Ethan Ruggill, Ken S. McAllister
Gaming Matters: Art, Science, Magic, and the Computer Game Medium

Judd Ethan Ruggill, Ken S. McAllister

Gaming Matters: Art, Science, Magic, and the Computer Game Medium

Judd Ethan Ruggill, Ken S. McAllister

155 pages first pub 2011 (view editions)

nonfiction history challenging informative reflective medium-paced
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Normal0falsefalsefalseMicrosoftInternetExplorer4 In his 2004 book Game Work, Ken S. McAllister proposed a rigorous critical methodology for the discussion of the “video game complex”—the games themselves, their players, the industry that produces ...

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