Videogames for Humans by Zoë Quinn, Imogen Binnie, Merritt Kopas

Videogames for Humans

Zoë Quinn, Imogen Binnie, Merritt Kopas

576 pages 2015

1 edition

nonfiction video games adventurous challenging informative slow-paced
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Description

Behind the fluorescent veil of modern big-business video games, a quiet revolution is happening, and it’s centered on a tool called Twine. Taken up by nontraditional game authors to describe distinctly nontraditional subjects—from struggles with d...

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