Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More by Marc Taro Holmes

Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More

Marc Taro Holmes

192 pages paperback 2016

3 editions

nonfiction art informative medium-paced
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All You Need Is a Pencil, Paper and Your Imagination Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills...

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