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Book Information
148 pages • paperback • 2 editions
ISBN/UID: 9781442279131
Format: Paperback
Language: English
Publisher: Rowman & Littlefield Publishers
Edition Pub Date: 16 Feb 2017
Description
Games can seem to do the impossible: reach patrons and drive traffic to projects and services. But how can libraries use gamification and game elements to improve instruction and outreach, or to encourage the use of particular areas and services? ...
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148 pages • paperback
ISBN/UID: 9781442279131
Format: Paperback
Language: English
Publisher: Rowman & Littlefield Publishers
Edition Pub Date: 16 Feb 2017
Description
Games can seem to do the impossible: reach patrons and drive traffic to projects and services. But how can libraries use gamification and game elements to improve instruction and outreach, or to encourage the use of particular areas and services? ...